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- Anubis Casino 1.0
- by Anubis, Inc.
-
-
-
- 1.0 Introduction
-
- This program is a simulation of several casino gambling games.
- Only table games are included. Also, no "sucker" bets exist.
-
- In this casino there are no minimums, there is a maximum bet of $ 21474836.48 ( 2^31 )
- Since that is the maximum amount any single chip can be.
- Each gamblers starts out with $1000.0, so if you can make it to the max
- you should go try it for real.
-
- The amount you bet is up to you, but many games require additional bets based on your initial bet.
- So split your chips wisely.
-
-
- 2.0 Gamblers
- Under the File menu you can create gamblers. This allows more than one person
- to use the casino and keep track of their own success. It also allows each user to
- keep their own preferences. However, only one human player can play at any one time.
-
- A gambler must exist to be in the casino. The "saved gambler" file may be deleted at will without
- effecting the application Anubis Casino, but all the gamblers in this file will be lost.
-
-
- 2.1 How to split chips
-
- When starting at a table only one chip exists. This one chip is all of the current gamblers money.
- To Split this chip into multiple chips, hold down the shift key and then click on the chip.
- ( While shift is being pressed the cursor switches to a magnifying glass ).
-
- The chip edit dialog will allow you to specify how many chips to split into, or the value the
- new chips should have.
-
- If the chip can not be split exactly into the specified chips and remainder chip will be created
- to the left of the original chip.
-
- Chips will be split into rows of 10 and then down into columns. Be sure to have the original
- chip far enough left for the new chips to be on screen.
- ( if the chip go off screen they still exist. Use consolidate chips from the gambler menu ).
-
- If your chips get out of control, move to another game. Then you'll go back to a single chip.
- This occurs since every table is different and since the user can drag the chips where ever they wish
- it seemed to be the only way to keep things clean.
- The user can also consolidate chips at any time from under the gambler menu ( replaced with the
- current gamblers name ).
-
-
- 2.2 How to move a chip
-
- While the mouse is inside the anubis casino application window the cursor will appear as a hand.
- The middle of the palm is the hot spot. To move a chip simply click and drag. You can not drag
- a chip off screen. But by splitting chips you can create chips off screen. They still exist but are not visible.
- Move to another game and then all of the current gamblers money will be back in one chip.
-
- 2.3 The Second Menu
-
- The second menu changes by which table the gambler is at. The last element is always the MOVE TO
- sub menu which allows the gambler to move to another table.
-
- The second to last command is always the OPTIONS command. Which allows options for
- the current table only to be set.
-
- The other commands are specific to the table and current state of the game being played.
- They can be invoked by the pull down menu, open-apple short cut, using the button on the table or
- by defining a single key press for each command under the options setting.
-
-
- 2.4 The Third Menu
-
- Which is titled by the current gambler. Contains only three commands
- 1. Stats : which shows the current gamblers statistics since creation.
-
- 2. Consolidate Chips : This will combine all chips which are not bet into a single chip.
-
- 3. Switch place at table : which allows the gambler to move and change who else is playing.
-
- This is only significant for Pai-gow poker and caribbean stud poker.
- Blackjack is always played alone.
-
-
-
-
- 3.0 Table Games
-
- The following games exist in this casino:
- Baccarat
- BlackJack
- Carribean Stud Poker
- Casino War
- Craps
- Pai-Gow Poker
- Roulette
-
-
- Each game has it's own set of options. Thus if Speech is turned on for one game
- it can be off for all the others. Also the keys can be set differently for each game.
-
- To set the keys under the OPTIONS dialog, Highlight the Radio button for the action
- you wish to set and then press a key. The currently defined key will always be displayed
- in the dialog.
-
-
-
-
- 3.1 Baccarat
-
- Baccarat is a simple game where the gambler can bet on three things.
-
- Tie : both Banker and Player end up with the same score. Paid 1 to 9
-
- Bank : the Banker ends up with a higher score than the player. Paid 1 to 0.95 ( 5% commission is charged ).
-
- Player : the Player ends up with a higher score than the Banker. Paid 1 to 1
-
-
- Baccarat uses 6 decks of cards. The 10s, Jacks, Queens and Kings are worth 10 points.
- Aces are worth 1 and the rest of the cards are worth their number. A score in baccarat is simply
- the sum of the cards. Except only the right most digit is kept. Thus a 5 and 6 would be worth 1.
-
- Unlike Blackjack there are no choices in Baccarat. The dealer will deal out all of the cards and declare a winner.
-
- A hand of Baccarat proceeds as follows:
- Both sides are dealt two cards.
- If either side has a natural ( total of 8 or 9 ) then no extra cards are dealt, the hand is over.
-
- Otherwise, if the player's total is less than 6, then the player gets a third card.
-
- The Banker will always draw a third card if the Banker's total is less than 3.
-
- If the Banker's score is greater or equal to 3 then use the table below to determine the banker's actions.
-
- Banker's score: Draws if Player's 3rd card is: Does NOT draw if the Player's 3rd card is:
- 3 1-2-3-4-5-6-7-9-10 8
- 4 2-3-4-5-6-7 1-8-9-10
- 5 4-5-6-7 1-2-3-8-9-10
- 6 6-7 1-2-3-4-5-8-9-10
- 7 STANDS
- 8-9 NATURAL - Neither side can draw.
-
- If the player takes no 3rd card then the banker stands on 6.
-
- The side with the highest score wins.
-
-
-
- 3.2 BlackJack
-
- To begin a hand of Blackjack, make a bet in the "one" circle. This is a bet for the Player.
- Blackjack can be played with anywhere from 1 to 6 decks. ( use options... to change this ).
-
- The aces are worth 1 or 11 points, 2 - 10 are worth their number, Jacks + Queens + Kings are all worth 10.
- The hand with the score closest to 21 wins. But any score greater or equal to 22 is a losing hand.
-
- A hand starts out with two cards. The player has several options:
-
- Stand : Similar to calling, the player has agreed his turn is over and is ready with the current score.
-
- Hit : Asks the dealer for another card. If the Player's score goes over 21 then the player loses.
-
- Double Down : This is a special bet for the 3rd card. To double down place another bet in the "TWO" circle
- press d. down, the dealer will give the player one more card and accept the new bet.
- HOWEVER, no more cards can be dealt to the player.
-
- Split : ( only possible if first two cards are of equal value ). This will split the current player hand into
- two hands. Then each hand will have an opportunity to hit and stand. To be able to play another
- hand, another bet must be made also.
-
- The other item to bet on occurs when the dealer has an ACE showing. This is the insurance bet.
- A bet on insurance is betting the dealer will have 21. The insurance bet must be half the initial bet.
-
- With an initial bet of $5.0, and the dealer is showing an ACE, a $2.50 insurance bet is made ( just put a $2.50 chip
- onto the insurance line ). If the House has 21 then the insurance bet is a winner . The insurance bet is paid 2 to 1.
- If the Player also has Blackjack then the game is push otherwise the player will lose if the dealer has blackjack.
-
- 3.3 Carribean Stud Poker
-
- First off, no progressive bets exist. These bets are great money makers for a casino. Don't bet on them !
-
- Each hand is played with a single deck of cards. Cards are only dealt to active players.
- Thus if other people play it will effect the cards dealt to the current gambler.
- Since only one deck is used, players may NOT communicate any information about their hands to other players.
-
- In carribean stud an ante bet is made for the player. ( use the ONE circle ).
- With an ante the player will be dealt 5 cards. The player will then decide to FOLD or CALL
-
- FOLD : The player does not want to try his hand with the dealers. The ante bet is lost. The hand is over.
-
- CALL : The player believes he has a strong hand and bets twice the ante in the TWO circle.
-
- If the player has a better poker hand than the dealer then the player wins.
- But if the dealer does not have an Ace/King or higher then the dealer folds and the ante bet is paid.
-
- If the dealer does have an Ace/King or higher and the player called and the player won:
- The ante bet is paid 1 to 1. The CALL bet is paid by the following table:
-
- High Card no extra payout
- 1 Pair 1 to 1
- 2 Pair 2 to 1
- 3 of a Kind 3 to 1
- Straight 4 to 1
- Flush 5 to 1
- Full House 7 to 1
- 4 of Kind 20 to 1
- Straight Flush 50 to 1
- Royal Straight Flush 100 to 1
-
- If the two hands exactly tie then the House wins.
-
- 3.4 Casino War
-
- This game is extremely simple.
- It is played with six decks of cards.
- One card is dealt to the player and one to the dealer, if the player has a higher card then the player wins.
-
- In case of a tie the player may either Surrender or go to WAR.
-
- Surrender : the player forfeits half of the bet and this hand is over.
-
- War : The player must make twice the original bet to get another card, However the pay out is only on the first
- bet.
-
- 3.5 Craps
-
- Craps is played on a large table with the shooter throwing two dice.
- The "roll" is equal to the sum of the two dice, thus a single Roll will be between 2 and 12.
-
- The initial bet made is usually on the Pass Line. This bet is betting with the shooter. This bet can only be made
- before a "come out" roll is made. ( The puck will show OFF, if no point is set ).
-
- On the come out roll a 7 or 11 is a winner, while 2, 3 and 12 are losers. If any other number is rolled then this is the
- point. The Puck will then be placed on the point and the shooter will continue until the point is resolved.
-
- With the Point established the shooter will continue to roll until a seven or the point number is rolled.
- If the shooter rolls the point then the Pass line bet is a winner paying even money. If a seven is rolled then the pass
- line bet is a loser.
-
- The other bet involved with the Pass line is the "Back up" bet. This is also called placing odds. ( on a real craps
- table this bet is not marked, simply put your chip behind your pass line bet and the Dealers will adjust it if need be ).
- Backing up your pass line bet is the way to get the best odds from a casino. Some casinos will let you bet up to 100
- times your pass line bet. Keeping in the spirit of letting the player bet what he wants there is no limit to the back up
- bet.
-
- The Back up bet or Odds bet is paid off depending on the point number.
- Point Pay-off
- 4 or 10 2 to 1
- 5 or 9 7 to 6
- 6 or 8 7 to 5
-
- The 4 and 10 are twin numbers. They are called this since they have the same number of combinations on the dice.
- ( 1+3, 2+2, 3+1 = 3 combinations. 4+6, 5+5, 6+4 = 3 combinations ).
-
- Thus if a $5.0 pass line bet was made and the point was a 4 or 10, a $5.0 back up bet would pay $10.0
- If the point was a 5 or 9 then a $6.0 back up bet would pay $7.0
-
- The Don't Pass line is the inverse of the Pass line. When making this bet the player is betting the shooter will
- Seven out before the shooter makes the point. On a come out roll a 2 or 3 is a winner, 7 and 11 are losers and the
- 12 is a push. The don't pass line is riskier than the pass line bet on the come out roll, but has a better chance of
- paying once a point is established.
-
- Like the Pass line bet, the player can "Back up" or place odds on the Don't pass line bet.
-
- The Back up bet or Odds bet is paid off depending on the point number.
- Point Pay-off
- 4 or 10 1 to 2
- 5 or 9 3 to 2
- 6 or 8 6 to 5
-
- Thus if a $5.0 Don't pass line bet was made and the point was a 4 or 10, a $10.0 back up bet would pay $5.0
- Since there are ( 1+6, 2+5, 3+4, 4+3,5+2,6+1 = 6 ways to make a seven and only 3 ways to make a 4 or 10 ).
-
- Also a $9.0 back up would pay $6.0 for a 5 or 9 and a $6.0 back up would pay $5.0 for a 6 or 8.
-
- Understanding the Pass line and Don't pass lines will allow the player to also make "come" and "Don't Come" bets.
- These are just like the Pass and don't pass except you can start one at any time after the come out roll.
-
- Let's say the shooter rolls a 4 on the come out roll. If a come bet is made then the next roll will pay the come line for
- a 7 or 11, lose on a 2, 3 or 12 and be moved to the number rolled for all other numbers. If you want to back up your
- Come bet place chips in the Odds Box next to your come bet. Then if the shooter rolls the "come number" before
- rolling a seven then that bet is a winner. The next seven will clear the come bet and the odds.
-
- The "Back up"/odds bet is so bad for a casino, the casino will allow you to remove this bet at any time.
-
- The other single number bet is called a Place bet. In a real casino you would tell the Dealer "place the six" or
- which ever number you wish. To make a place bet simply put a chip in the Box which contains the number.
- Place bets are paid will the following odds:
- Number Pay-off
- 4, 10 9 to 5
- 5, 9 7 to 5
- 6, 8 7 to 6
-
- Thus a placing $5.0 on the four will pay $9.0 When a place bet wins the winnings are next to the chip which was bet.
- Like in all of the other games. Be sure to move this bet off the board or it will be considered a new bet upon the next
- roll. The place bets do not pay off as well as the odds you would get from a come bet. But you can place a number at
- any time, you have to wait for a number to be rolled and have made a bet in the come area to get a come bet on a
- number. You can also take down a place bet at any time. Any seven will clear all Place bets.
-
- The field bet is a single roll bet, if a 2,3,4, 9,10, 11, or 12 is rolled it is a winner, otherwise it is a loser.
- The 2 and 12 are paid 2 to 1, while all other numbers are paid even money.
-
- The HardWay bets are betting on the hard way of rolling the numbers. There are 3 ways to get a four ( 1+3, 2+2, 3+1)
- but only the 2+2 is a hard four. The dealers will usually call out these numbers as easy or hard depending on the roll.
- To make a bet on a hardway put a chip in the box for the number you wish, ( 4, 6, 8, 10 ).
- The hardway bet is a winner when a hardway of that number is rolled. It is a loser when a seven or an easy way of that
- number is rolled.
-
- Below the HardWay bets are the "one roll bets".
- All of these bets will be settled one way or the other on the next roll of the dice.
- Any seven will pay 5 to 1 if a seven is rolled otherwise it is a loser.
-
- The next group are the Horn bets. You can make an Horn bet by putting a chip in the Yellow HORN BET box,
- You can also bet on a individual 2, 3, 11 or 12 by placing a bet on these number in the Large White boxes. The small
- yellow boxes are for the High Horn bets. A horn bet is like betting on each number ( 2,3,11,12). Thus a $4.0 horn bet
- will put a dollar on each. However, having four singles is not easy. So the Casinos made the Horn High bets. Where
- a $5.0 bet is a horn bet with one number getting two dollars. To place a high horn bet, put a chip into the small yellow
- dice boxes. A $5.0 bet on the aces ( 2 ) is a $2.0 bet on the 2, and a $1.0 bet on the 3, a $1.0 bet on the 11 and a $1.0
- bet on the 12. When a horn bet is paid the profit is paid so the bet can ride on the next roll of the dice.
-
- The Any craps bet will pay 8 to 1 for the 2, 3 or 12.
-
-
- 3.6 Pai-Gow Poker
-
- This game is player with a single deck plus a joker. ( The fish ).
- The joker can be an ACE or a wild card for a straight or a flush.
-
- The player and dealer will receive seven cards. Then the player will prepare two hands. A five card hand and a two
- card hand.
-
- For the player to win, both hands must beat the dealer's hands and for the player to lose, the dealer must
- beat both of the player's hands.
-
- The five card hand MUST be stronger than the two card hand. To align your hand, click and drag the cards around.
- The Left most position is the starting position. So move your cards so they read left to right. ( if you have a pair
- be sure they are left most or you will NOT receive credit for them ).
-
- The "BEST" button will align your cards as the house would align them.
-
- The interesting part of Pai-gow is how/when to split and keep together two pairs.
-
-
- 3.7 Roulette
-
- This game is played with a ball and a wheel. For each betting turn, bets are placed and the wheel is spun.
- The Ball will stop on a single number.
- Each bet and spin is completely independent of the previous spin.
-
- The roulette wheel has a total of 38 different numbers ( 1 - 36, Zero and double Zero ).
- There are 18 red numbers, 18 black numbers and 2 green numbers.
-
- The player may bet on any single number, receiving a payoff of 35 to 1.
- If the player's chip is touching more than one number it would be as if more than one bet were placed.
- ( if a $10.0 chip was touching the four and seven, then it would be as if a $5.0 four bet and a $5.0 seven bet had
- been placed ).
-
- The player can also bet on up to four numbers in this manner.
-
- At the end of the numbers are the column bets. These pay 2 to 1, if any number in the column is hit then it is a
- winner. The Zero and double zero only count for bets placed on them. They will not pay for any outside or column
- bets.
-
- An "outside" bet is a bet which is placed on anything besides a number. ( 1st 12, red, black, odd, etc. )
- The 3 groups of 12 also pay 2 to 1. The rest of the outside bets ( 1-18, even, red, black, odd, 19-36 ) all pay even
- money.
-
-